Posts Tagged “quarterstone”

sb_client-2009-04-26-20-09-32-00

I spent a couple of days wandering lost through the silver mines in Quarterstone’s Statue District, which ended the only way they could possibly end — with my character’s death and revival at the dungeon exit, whereupon I took off. While wandering through the dungeon, which is mostly a PvP-enabled area, I was attacked by packs of hyenas, hunted by raptors, burned by salamanders and tied to a plank by pirates. Vicious, vicious place, and I only got half of the incredibly rare resource I needed to harvest there.

I did find someone from another House in the dungeon. Meeting someone from another High House in a PvP zone means you are mutually KoS. They had just been fighting, were low on health and suffering from a DoT. It would have been an easy kill, but after confirming with them that they wouldn’t be coming after me when they healed, I moved on. I don’t like PvP servers because I like ganking people — I don’t, and actually, I suck at PvP. I like PvP servers because you have to be more careful.

On Parliament, I advanced the epic House Shroud quest that moves us sneaky types through the game, found the mailbox and checked my mail. Oh dear, there’s a lot of mail there, and most of them offered quests.

Looks like I’ll be on Parliament for awhile.

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Had my first chance in awhile (remember: lost in a dungeon for days) to check my loot, and I found this cool looking leaf blade, plus a REALLY cool looking two hander sword and a meh two hander axe. I totally don’t remember these dropping. This sword is level 13, the two two-handers were both level 15, and in Spellborn, higher level doesn’t mean better stats — weapons have no stats. They just look cooler.

I fitted the sword with sigils for healing and rune damage (not that I do rune damage, it was the only sigil I had for the slot) and went out to find interesting ways to die.

And guess what? I go and get myself lost in another dungeon. Sigh. I did find an exit — to Sorrowmist, a level 35+ zone. So I’m pinned in the dungeon by level 36 cats on one side and this horrible, horrible boss mob named Munch on the other. That’s him in the top picture. I did manage to take him down without dying, though I went through easily a dozen pets. As soon as he drops, another Munch rounds the corner running straight for me.

That’s when I discovered Sorrowmist.

Wish me luck.

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I’ve been very, very many places in Spellborn. I’ve reached level 11 and am closing in on level 12, working on Quarterstone quests while I gain more levels with which to attempt the Trials of the Vault again — the spiders with the poison AE, they were the ones that got me, but I have some new spells now.

I thought it would probably be pretty boring having to EXPLAIN everything about the game, so I just made a comic. The quest in the comic is not a real quest, but goes to the same places as an actual House Rune quest (the actual quest deals with a lab experiment gone horribly, horribly wrong, and increasing tensions between House Rune and House Maul). I hope it gives a feeling for the world of Spellborn, both how it looks and the sort of things you do there. It is very much a story-based world, and the game is a heaven for roleplayers.

Here goes :) Enjoy!

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