Crushbone’s Revenge almost finished.

Lanys T'Vyl and friend plot against the player

Lanys T’Vyl and friend plot against the player

Still figuring out what Ello is for… slow at work today, new projects are being specced but this close to the end of the year and a department-wide vacation, not much is getting done. We had a release early this morning which went fairly well. I was barely conscious.

But since I was up so early, I decided to work a little more on Crushbone’s Revenge. I’ve spent so long on this now that it seems like there was never a time when I wasn’t working on it this year. In reality, I started development on it in October, I think, or early November, so it really hasn’t been that long.

Then, this morning, I realized that I could have made my original idea, Crushbone Arena, instead. As I placed encounters in the Shard of Hate, the final location, and noticed how arena-like it appeared, I could have actually joined story and straight combat instead of the rather drawn-out story I have now.

Don’t get me wrong — I’m happy with how the now renamed Crushbone’s Revenge has come along. Even though I plotted it out (for once) before I started building, the story got more complex as I built it. I didn’t really intend for Retlon Brenclog to become as central to the plot as he has become. I made the Kelethin wood elves more sympathetic than I intended. I expanded the role of “Priestess of Tunare”, whom anyone would recognize as Firiona Vie, EverQuest’s mascot, from an Easter egg to at least a slightly expanded role.

Average playtime for the quest in its currently published state is 37 minutes, though. All this expansion has come at a heavy price in time debt. And the currently published version didn’t have the final encounters, which include a stage to go out and gather allies (though you can get Firiona Vie for free if you don’t want to go searching).

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Was scanning Hulu and noticed a surprise picture of David Tennant in a show called Gracepoint. I’d heard…

Was scanning Hulu and noticed a surprise picture of David Tennant in a show called Gracepoint. I'd heard he was reprising his role in a British series for an American audience. I had fun in the pilot trying to guess what sort of American accent Tennant was trying for, but it never came together for me. He was supposed to be from Philadelphia? The plot and so on was just a rehash of Fargo without the comedy or local flavor, or Twin Peaks without everything that made that show a treasure. Or Blackpool without the music videos, to bring in another Tennant detective show.

Heard it was being cancelled, shrugged — then saw that the British original, Broadchurch, was now on Netflix.

So, that went into my queue, right away. Maybe Tennant can focus less on his accent and more on his acting.

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Posted without explanation, just before the final encounters of Crushbone’s Revenge. Participants and…

Posted without explanation, just before the final encounters of Crushbone's Revenge. Participants and location should be familiar to anyone who played EverQuest back in the day. (Comment if you think you know!)

I finally have a version of Crushbone's Revenge that has the complete story, though I need to flesh out the dialog in the final map before I can publish it.

This quest is only a little smaller than Tempest in a Freepot. I was hoping to make it a LOT smaller, but the average playtime so far shows I missed the mark. Again.

No, the Freeport Guard-ish looking NPC is not Sir Lucan. EQ re-used this character model in lots of places. This is one of those other places.

#Neverwinter   #Foundry  

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Yeah, I bought the new rollable 20 sided die in #Neverwinter  . I’m an easy mark. You can see the 1.2…

Yeah, I bought the new rollable 20 sided die in #Neverwinter  . I'm an easy mark. You can see the 1.2 MILLION AD lizard next to me. I SHOULD be using those astral diamonds to upgrade my enchantments… but…. at least it's not real money.

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