A whole weekend lost in a Rift, but I think what I’ll remember most about this last weekend was this jerk in General chat — named, ironically, Karana — who was going on and on about how the quests and everything else about the game was a copy of WoW.
Well, heck, I didn’t know Thomas Edison was resurrected just to offer his genius insights. But some people just can’t see past their own experiences with WoW. Like, the people complaining that every one of the classes will have a 50/16/0 point spec, as if the class-defining abilities of each ‘soul’ only happen once 50 points are spent on it, similar to WoW’s talent trees. ACTUALLY, the class-defining skill is usually given for free, at zero points. Smart players will have a synergistic three soul mix. Anyway, already went on about that, and though I’m loving Rift and have applied to a guild, I’m really tired of reading about it.
Well, let’s see if there’s some stories from the weekend that aren’t about Rift, shall we?
Continue reading Daily Blogroll 1/12 — Snow Job edition
I suck at predictions, but everyone else is doing them. Luckily, I have a Magic 8 Ball. I’m just gonna list some games, and ask the Magic 8 Ball what it thinks of them. Question to the 8 Ball for all of these games: Will this game have a good year in 2011?
Age of Conan: “Outlook Not So Good”. AoC released its first expansion, “Ride of the Godslayer”, last summer, and that’s pretty much the last I’ve heard of the game. I don’t think the Magic 8 Ball is correct; I think Funcom is content to support their current player base without feeling the need to go F2P. Their massively hyped launch should have helped them recoup their development costs years ago.
Aion: “Concentrate and Ask Again”. November saw Aion publish a massive revamp which added more loot to the game. December brought with it a rebalancing of the world PvP via rifts. Perhaps the Magic 8 Ball’s confusion stemmed from the game’s more Asian market?
Continue reading The Magic 8 Ball predicts the losers and winners of 2011.
It was a 7.1 gig patch, but I did managed to get into Flying Lab’s Pirates of the Burning Sea last night, and spent a little more time with it tonight. Just went through the tutorial, did some of the Yuletide quests, joined a “society” (guild) named La Fédération, and wandered around the starting town. Veteran players were being helpful over the nationwide chat and the server was hopping. One server for North America, one for the EU, and a test server. I haven’t played PotBS for a couple of years, but I was very much impressed by their improvements to the land game. The NPCs sing, dance, and make the town very much a lively place to stroll — see the video at the end.
There’s a bit of rough sailing today, though; read all about it after the break.
Continue reading Daily Blogroll, 12/1 — Dress Like a Pirate Edition
World of Warcraft’s forthcoming Cataclysm expansion (1 week away!!!!) is still setting fire to the blogroll today. Hey, if all a MMO has to do these days to generate some buzz is destroy the world, well, I have a couple candidates who could use some devastation.
I logged on to Vanguard yesterday evening to check on how my characters had fared in the big colossal server merge last July, and was shocked to find that whenever it was I last logged into the game, there had been no patches since. For a game that has had zero developer support in eleven months, the community there still seems vibrant and positive. You just can’t kill a good community.
You know? Forget EQ Next. EverQuest doesn’t need another reboot. EverQuest players are never going to jump ship to a completely new game, anyway. Why not VANGUARD Next? Come on, let’s start a petition or something.
Crunchy hot blog stuff after the break.
Continue reading Daily Blogroll, 11/30 — Worst Case Scenario edition