Kaozz of EC Tunnel has compiled a list of a lot of Octember All Hallow’s Eve events for all the major MMOs — including Maple Story, big props for including even the MMOs that are way more popular than WoW — so there’s your to-do list for fall fun.
Well, maybe, but if you read between the lines, it’s almost certain that EverQuest Next will be a PS3/PSP release. A browser-based EQ would compete with Free Realms, and they’ve learned the lesson about competing with themselves….
Scopique has an epiphany and realizes that most recent high-profile MMO releases are essentially identical. I commented on his post and will repeat it here — DON’T support MMO clones. If you want WoW’s gameplay, PLAY WOW. If you want something different, PLAY A GAME THAT DOES SOMETHING DIFFERENT.
Is fighting other players too scary? That’s okay, Darkfall is adding boars, wolves, bears, lynxes and annoying little birds that follow you around adding into fights and just wasting your time to make quest grinding even more tedious. Oops, sorry. LotRO flashback.
I am playing Runes of Magic now because, hey, WoW is coming out with a new expansion that I probably won’t play, so why not reminisce about good times in WoW by playing some other game? Runes of Magic only allowed me to pick from two races, Elf and Human. I thought they had some short folk in the character concept art, but I guess those were just meant to be children. It’d be kind of cool, by the way, to start of as a child in an MMO (optionally, anyway), and play children’s games of crafting, socialization, war and magic while slowly aging and learning more of the wider world and your place in it.
I’m a little late to the Runes of Magic scene, but I won’t let irrelevance slow me down. Expect a “first look” in a week or two.
Raph Koster is at the Austin Game Developer’s Conference this week (and I’d love to be there, too, to hear about all the new Wizard101 stuff!), and he’s been working his fingers to the knuckles transcribing various panels — he just posted a fascinating transcription of a panel about monetizing online games.
Because “Free to Play” doesn’t mean free. They expect between $5-$50 ARPU – average return per user per month (I believe it’s by month).
Speaking of modern gaming’s loose and liberal use of the word “free”, Free Realms is having a double Station Cash weekend Friday evening through Sunday night. Buy a Station Cash card, redeem it after 7PM PST Friday but before Sunday midnight, and they’ll match your donation. You have to redeem it within Free Realms, but you can use it in any SOE game that takes it. This puts a character transfer for your EQ2 characters at $12.50 each, effectively. Or you can spend it all on dressing your kitty like a pirate for International Talk Like a Pirate day.
Here’s a little Pirate Alphabet to get in the mood:
Ravious at Kill Ten Rats has a fantastic interview with some folks at ArenaNet, the people behind Guild Wars and its forthcoming sequel, Guild Wars 2: Electric Boogaloo. Find out how the Wizards of the Coast folks have it so easy balancing Magic: the Gathering compared to the way tougher card game of primary and secondary skills, what the purpose of all those different classes is anyway, and what they’re keeping in mind for GW2.
I used to twink my EQ alts by logging the alt in this little corner, dropping stuff there with my main, then logging in really quick and hope nobody had stolen it or it hadn’t just decayed. Was that cheating? *I* don’t think so. In EverQuest, that’s pretty much why people kept going to the old zones. Twinking — and farming stuff to sell — was the root of EQ’s social culture. It was the battery that kept the whole thing going. Gordon of We Fly Spitfires, alas, sees things differently. Is twinking just another form of cheating? Or is it a way to keep older zones active enough so that newer players can more easily find groups?
Syp thinks grinding has got a bad rap. In fact, it brings you to an almost zen-like state of relaxation. Seriously — grinding might be good for your health! So grind another rank of faction for your kids, because they love you.
If you’re gonna get that zen-like state going, what better reason than living through the apocalypse? Well, not quite living, not if you’re in Fallen Earth. You’re a clone of a DEAD person (oops, spoiler alert). Pete of Dragonchasers isn’t sweating the genetic stuff, he’s out scrabbling through the ruins looking for bits and pieces with which to make horrific weapons of destruction and finger-lickin’ fried chicken. Well, at least the fingers of one of those hands is lickable.
Spinks has words for those scallywags who pre-order a game just to get into the open beta, but then feel free to cancel it if they don’t like what they see. And those words are: go ahead! The game company gets good PR for all those pre-orders, and you got to see if you liked a game without shelling out big bucks.
Spinks is also liking what she hears about the new Captain’s Log in Star Trek Online. Yeah. The more I hear about that game, the more I like it. Please PLEASE I hope they take a cue from their Champions Online and make the STO universe a shared universe.
And Keen is agonizing over the server choice he must make for Aion. Every time it gets harder, whether for Pirates of the Burning Sea, or Warhammer, now this… at least Darkfall had just one server. Me, I just wait six months or a year these days. If the game still sounds like fun by then, I go for it. That’s what I did for WoW. Wizard101 lets you change servers at will. I don’t understand why more games don’t design their games around server pools. Dividing friends among different servers shouldn’t be a revenue stream. It’s a problem that needs fixing.
You know, if Lord of the Rings were anything like Lord of the Rings Online, Radagast the Brown might have had a little more trouble with the birds and beasts of the field than he let on…. and Melmoth of Killed in a Smiling Accident has the sad duty to write it all down. My problem with him, in LotRO, was — he was the one in charge of those annoying spying birds? When I met him in game, I wanted to ask him why he didn’t call those annoying pests OFF. But that wasn’t one of the conversation options.
The Teal Nine Ring Highway Hazard has gotten subscribing to several MMOs down to a finely honed science. Get out your spreadsheet and follow along and you, too, can play five MMOs and pay for only one sub at a time.
The Friendly Necromancer spills the beans about the special PvP armor you can earn in Wizard101. -100% mana? Sounds like winning stats to me. But it does look cool, though making plate armor and metal helms kinda stretches traditional wizard-wear, doesn’t it?
Keep gaming! I’ve had a pretty rough past couple of days IRL but I’m back now :)
That’s like Galaxy Express 999, NOT the Futurama ship. That’s Planet Express.
Ever, like, DIE in a game, and your pet begins dancing around your decaying corpse, singing about what a great day it is? Thanks, Hello Kitty Online! Leveling has slowed quite a lot in that game. My pet is having a super time, though.
If you spend several hundred hours in your game of choice, the LAST thing you really want is someone coming up and telling you that you’re wasting your time, because Game B is SO much better than your Game A — insert any two games in those slots. Super Mario World vs Legend of Zelda. Cribbage vs Bridge. WoW vs…. well, any other game that is not WoW.
Tobold writes that people become so INCREDIBLY vested in their GoC, that they can’t even LISTEN to anyone praising a different game. Because they are WRONG and always WILL be wrong — as they run back to their computers and log in to their comfort game. MBP notes that it’s not just EVE, Darkfall and other non-WoW gamers that pile on to any mention of WoW’s merits, but WoW players who can’t understand why anyone would play any other game. MBP kinda makes that point as well, saying that “World of Warcraft is the biggest, most popular, most polished mmorpg on the planet. It is a very good game.” Well, EverQuest and EverQuest 2 are both bigger, and Aion is arguably more polished, and Maple Story has over 72 million players… kinda makes you wonder just what WoW DOES have going for it, aside from fanboyism… Blizzard, treat your fanboys well, they are your greatest treasure.
Karen of Journeys with Jaye makes a stellar comeback to her too-long-dormant blog with a homily to the power of a good guild to turn a game into a community. I love guilds, but that’s a huge problem for a MMO mayfly like myself that floats from game to game. I do love my EVE corp, OtakuDyne, to death, though — the game would be far too frustrating without them.
Speaking of EVE, omgtheyarenerfingtitans! Titans, for non-capsuleers, are moon-sized ships of ultimate destruction — like the Death Star, except bigger, and without a lot of starship-sized paths to the power core. Gordon of We Fly Spitfires says the Titan-only 10k radius sphere of destruction is being made… single target. Now, I’m still an EVE noob, but even I can see why that is a Bad Idea. AE spheres of doom don’t need to lock on to a target, they just kill everything in range. Weapons requiring a target can be foiled all sorts of ways. Hey, if I just spent hundreds of billions of ISK and a year or two of training to fly a Titan — which is like flying an asteroid-sized target around — I want it to be UBER.
Zubon of Kill Ten Rats has been having a grand old time making and leveling new characters in the largest, most polished, most popular MMO in the whole world, Blizzard’s World of Warcraft. His take: Night Elf druid boring, Gnome mage nerfed at low levels, and OMG Paladin!!! I wanted to make a screen shot of a paladin with its magic horse for this bit, but I am among the WoW-challenged, so I offer up the screen shot of a paladin and her magic horse in Nethack, instead. But it’s just like WoW in most ways.
Recently-capped protection warrior Copra finds the game changes at 80… especially in pickup groups. He has a dozen things PuGs have taught him about playing in a group with both random strangers and consummate professionals….
Massively has a great video of ship combat in the in-development Star Trek Online. One of the criticisms of combat in EVE Online is its slow pace of combat — STO looks to change all that. Can’t wait to see how all that comes together.
I’ve been back in Free Realms for a few days now, studiously leveling up my wizard. The game has sure changed a lot since its launch. I’m not sure why that surprised me, but it did. Beau of Spouse Aggro likes to point to Free Realms as an example of a larger trend among MMOs to remove all the boring bits and just move the player from one fun activity to the next at a good pace. Because, seriously, modern games are all more or less a collection of mini-games, right? Some just wear the badge more proudly than others.
Part of me is worried about the lack of originality and experimentation given this apparent grand consolidation of gaming features. This is probably because of WoW’s success and the simple fact that most people in the industry creating video games have either played WoW or are playing WoW and are understandably enamored of its success. I suppose in some ways it’s good to see features becoming standard much like a rear view mirror and seat-belts became much like standard features in the automobile industry. Still, it is a bit unsettling that all games seem to be converging into one game.
(Shhh! Hello Kitty Online’s closed beta started yesterday! Expect a HKO First Look once I’ve found my way around).
Massively reports that EVE Online’s next expansion, Dominion, has just been announced. Dominion brings a new focus on planets, undoubtedly setting the scene for EVE’s planetbound companion FPS MMO, Dust 514. EVE is also adding social media functionality to the game, and I have no idea what that means. Tweet every mission? No clue. Lastly, the walking around in stations expansion is given a name, Incarna, so I guess we’re stuck in our pods for at least another few months.
Should children be raiding in WoW? Beau loses his cool over a podcast that gives advice on getting your 11-year old into raiding. I’m right there with him. Children should not be playing games that suck all your time when they should be out living their lives. Looking back on my own time, as an adult, sucked into full time raiding, those years are GONE. I would NEVER wish that on a child. Letting your young child spend hours each night playing WoW or any other timesucking game is a kind of child neglect. Do you really want your kid growing up, learning how to interact with people via what you hear over voice chat while raiding?
… Is EVERYONE from the blog world back in WoW right now? Failbears all of you! (Like carebears, but when carebears go back to WoW they become failbears) So a month of nothing but “so I did this daily just to grind this rep/token/whatever, it was cool” reading huh? Awesome. To counter this I’m going to start reporting on all the iron nodes I hit in DarkFall (which according to my fiancé is all I do in that game), but each node around Hammerdale I’m going to give a different name, and then phrase them like this “Monday, I went out and complete the Northern Bob daily, just to work on my ‘smithing’ rep with the ‘character’ faction. I love the Northern Bob daily because while it’s both north and called bob, it gives nice rewards and I don’t have to commit hours to get something done”. God I’m bored just writing that…
I’m kinda of two minds about what I call “gameplay” blogs, where someone just posts what they did that day. If I play the game, they’re interesting, and if I don’t, I skip ’em. Remember, like malaria and syphilis, you never entirely get over World of Warcraft. So I’ll auto repeat the page down key on a month’s worth of “I did something in WoW today!” posts because I know those bloggers will come back with cool stuff in the future.
There’s a reason, after all, that I don’t often post about what I did in EVE today ;)
Re: WoW achievements, and I ask because I don’t know. Are the group leaders who are insisting they be sent stats and achievement links before they will let someone in the group, ever required to link their own stats and achievements? EQ2 is deep into the “Must have T2 and Mythical” territory already. Achievements are just gonna make EQ2’s community even more like WoW’s.
Warhammermer has all the good news on Free Realms’ daily slot machine lotto game. Spin the wheel, get a prize, step right up. I have no idea how that game is doing. I really liked it, but I have a career MMOer’s short attention span.
The Friendly Necromancer reminds us that tomorrow is the first anniversary of the launch of 2008’s most original new MMO, Wizard 101. And he even baked a cake! There’s MMOs out there, a LOT of MMOs, that I regret losing hours of my life playing. Wizard 101 is NOT one of those. I have enjoyed every moment in the game, and I still play it daily, leveling a new duo through the worlds (currently in Hyde Park, Marleybone). So, happy birthday, Wizard 101, and thanks, KingsIsle!