I had an idea on solving this puzzle the last time I played TIS-100, but it was late at night and I slept on it… for a couple weeks. But this morning, I woke up with the solution. See, I always do my best thinking when I'm unconscious. Dad called that a weakness. I call it a strength.
Some trufen managed to reverse engineer a beta version of the super-innovative MMO Spellborn enough so that folks can run around in the setting — no NPCs or mobs at the moment. More information on the video's YouTube page, and at https://www.facebook.com/selachii/posts/10202890513584115, where Spellborn lead dev El Drijver reminisces about the game.
Kasul came on tonight after work. I had wasted a lot of time tonight getting my camera all set up to catch the Venus/Jupiter convergence (no dice; thanks clouds) and I'm not sure what else, but I logged in kinda late.
Omuro and I did Haukke Manor with me as paladin, because my marauder is one level shy of opening that dungeon. I do love that dungeon. I did Tamtam as a conjurer on roulette, since it said it needed healers, made level 20 and did the level 20 quest. I did the roulette guildhest as lancer, because it said it needed DPS. First time I've seen it ask for DPS, but I did as it bid and lanced.
Got a couple of the daily crafting quests done, but I need to go out and farm more stuff. I now have Armorer to about 30; Goldsmith somewhere around 20; Mining around 25; and Carpentry and Botany below level 10, both of them. Not really much point in doing any of these jobs, since Kasul is far, far better at them all than I am, and I can just ask him for stuff. But, I like being able to do the daily crafting mostly on my own.
Anyway, I was finishing up the lv 20 Conjurer quest when Kasul logged in. It was Stone Vigil time.
I apologized to the unfortunate elders who drew me as their tank when we zoned in. Usually people are pretty cool with grouping with a newbie if they appear willing to learn. I always make it a point to talk to people at the start, especially if I'm new or they're new. (And I apologize to Omuro for not doing this in Haukke Manor; I thought you had been through all this stuff with another character). I also recap the strats as revealed to me in the wiki and walkthrough videos so that the elder players can comment on it. I never get a commendation as a newbie, but I imagine they appreciate me not barreling ahead like I already know everything. There's not been a dungeon that didn't surprise me, even after I did the research.
Stone Vigil was a heck of a dungeon. I overpulled early on, causing a wipe, but after that I was a bit more careful. Kasul kept me alive somehow, the elder deeps kept things dead somehow, and even the nasty character above didn't cause anyone many problems. I say that, but Kasul explained afterward about how often his healing was just on the edge, and how he had to deal with debuffs as best he could. The fact that I didn't even notice is testament to his skill.
One of the deeps — Azelia, the Machinist — had a turret gun pet which was pretty neat. Had no idea those things existed.
Anyway, with that done, the dungeon goes on rotation (theoretically; roulette has never given me anything beyond the first three dungeons). I do hope we get it again. Looks like it mostly drops weapons, which is good, but I could use better armor as well. Cutter's Cry seems to be the place to get some armor.
Marauder is level 28 now. I might as well get the job to 30 and check out Warrior, being so close. I just don't see a real difference in playstyles between marauder and paladin. Tanking is tanking.