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Neverwinter: Foundries on the Half-Shell

Posted by on July 16, 2014

Wild Man of the Wood

It’s another night of foundry fun! Four player quests played by our intrepid questing duo. One of which was actually really good :)

Wild Man of the Wood by @Kathrian

A noblewoman invites you into her home to ask you to go on a mission of utmost discretion: bring a letter to a wild man seen in the woods outside of town. Kasul and I were sure this was some sort of illicit affair, and guess what, we were right. Her hubby is a demonic chimera, her lover is a druid who has taken a vow against showering, and this quest leaves most of the actual story to the next quest in the campaign.

The wilderness portion of the adventure had some interesting puzzles. Bugs in the mansion portion let us into the final room without the key. Kasul did find the key and enter the normal way, but the key was then used up and we couldn’t get back out of the room without exploiting the bug. Nonetheless, both Kasul and I gave it four stars for being decently written, if a little light on actual plot.

Wonderland: Down the Rabbit Hole by @Thepiratez

An “Alice’s Adventures in Wonderland” inspired quest. You follow an odd looking rabbit down a rabbit hole into wonderland, filled with creatures and given an opportunity to head into fantasy worlds to make sure the dodo STAYS EXTINCT. Take the hint, ugly but delicious flightless bird!

Combat would have been rough if we’d run this solo. There’s a lot of difficulty modifiers and optional side quests that invite replaying, though the tedium of the Cheshire Cat puzzle might discourage same. Nonetheless, we had a lot of fun, particularly with the Queen of Hearts. Both Kasul and I gave this quest five stars, and it was the highlight of the night.

Ooty Shot the Sheriff by @Smashicas

This is one of a series of quests about the titular “Ooty”, whom I’m not actually sure we meet in this quest. Ooty shot the sheriff, but the bullet went through the sheriff and hit the deputy? Or something? It’s based, I guess, on the Bob Marley song in some way.

The adventure takes place in a rather nice custom map, where a party has gotten out of control, and various “Krewes” are battling for control of some scantily clad women. I kept apologizing to Kasul for choosing this one. I gave it three stars purely because of the work that went into the map.

Part I “To Pay A Tab” by @Avaleean

Despite being “A Pern Dragonriders guild production”, this quest has nothing to do with Pern.

Your cash has been stolen, and it’s time to pay your bill at the NEXT MAP TAVERN. (I assume that is its name, as it uses GO TO NEXT MAP throughout). You do some menial jobs (which your character lampshades — a hero doing such work?) which segues into mimic mating season and a quick run through the cellar killing static groups of undead.

It’s a very straightforward, but forgettable, quest. Kasul and I both gave it two stars, but I think it probably deserved three. I should probably replay it and fix the rating.

So — go play the Wonderland one. You’ll probably like it as much as we did!

2 Responses to Neverwinter: Foundries on the Half-Shell

  1. Nicholas

    I love your wizard101 blogs, you should consider doing a youtube series! :D

  2. Tipa

    Oh wow, I haven’t played W101 in years. I really did love it, but it eventually got too grindy for me.