<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Wizard 101: Cyrus Drake apologizes for difficult boss encounters</title>
	<atom:link href="http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/feed/" rel="self" type="application/rss+xml" />
	<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/</link>
	<description>A blog about EverQuest, EverQuest II and MMORPGs in general</description>
	<lastBuildDate>Mon, 13 Feb 2012 16:54:10 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Tesh</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14966</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Tue, 07 Jul 2009 16:43:14 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14966</guid>
		<description>...and to add to Tipa&#039;s comment, you can&#039;t even buy the (now mediocre) Crown gear with gold any more.  It&#039;s just baffling, and a bit frustrating.  The design was great before, and the changes make me question their judgment.</description>
		<content:encoded><![CDATA[<p>&#8230;and to add to Tipa&#8217;s comment, you can&#8217;t even buy the (now mediocre) Crown gear with gold any more.  It&#8217;s just baffling, and a bit frustrating.  The design was great before, and the changes make me question their judgment.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: One Wizard&#8217;s Treasure &#171; Tish Tosh Tesh</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14957</link>
		<dc:creator>One Wizard&#8217;s Treasure &#171; Tish Tosh Tesh</dc:creator>
		<pubDate>Tue, 07 Jul 2009 13:10:04 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14957</guid>
		<description>[...] gimmick fights, as noted by Tipa over here (Cyrus Apologizes), are another strange decision.  I&#8217;m very sympathetic to the notion of introducing a bit more [...]</description>
		<content:encoded><![CDATA[<p>[...] gimmick fights, as noted by Tipa over here (Cyrus Apologizes), are another strange decision.  I&#8217;m very sympathetic to the notion of introducing a bit more [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14948</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Tue, 07 Jul 2009 03:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14948</guid>
		<description>The old uber Zeke gear has been replaced with just merely okay gear,</description>
		<content:encoded><![CDATA[<p>The old uber Zeke gear has been replaced with just merely okay gear,</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saylah</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14947</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Tue, 07 Jul 2009 02:53:20 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14947</guid>
		<description>@Tesh - Losing some of the old cool old gear?  Not playing right now.  hadn&#039;t hear that.</description>
		<content:encoded><![CDATA[<p>@Tesh &#8211; Losing some of the old cool old gear?  Not playing right now.  hadn&#8217;t hear that.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Quantize</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14945</link>
		<dc:creator>Quantize</dc:creator>
		<pubDate>Mon, 06 Jul 2009 22:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14945</guid>
		<description>judging by the amount of negative feedback they have received on central and main forums, i expect a patch removing the boss battles in the next few days</description>
		<content:encoded><![CDATA[<p>judging by the amount of negative feedback they have received on central and main forums, i expect a patch removing the boss battles in the next few days</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tesh</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14943</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Mon, 06 Jul 2009 17:22:11 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14943</guid>
		<description>Saylah, sure, there would need to be loot table changes.  I mistakenly assumed that was obvious.  ;)  Considering that there&#039;s more loot in the game these days (despite losing some of the really cool old gear, which I&#039;m still very sad about), that might be a good idea anyway.</description>
		<content:encoded><![CDATA[<p>Saylah, sure, there would need to be loot table changes.  I mistakenly assumed that was obvious.  ;)  Considering that there&#8217;s more loot in the game these days (despite losing some of the really cool old gear, which I&#8217;m still very sad about), that might be a good idea anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Saylah</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14940</link>
		<dc:creator>Saylah</dc:creator>
		<pubDate>Mon, 06 Jul 2009 14:22:17 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14940</guid>
		<description>I think harder fights or more strategic fights is a &quot;nice to have&quot;.  However, I couldn&#039;t solo most of those bosses anyway.  You do needed at least two players to do them which isn&#039;t actually that easy to come by in a game populated with youngsters.  And it&#039;s difficult to get your adult friends on your friends list plus have them online when you need to do the fight.  I done some fights with kids and they can do really annoying and silly things, then they flee when they die so, no thanks to fights where now it takes more than two players to down a boss.  I&#039;d never get them done.

How were kids going to get them done with increased difficulty?  Doing them duo still meant people being on their A game.  The safer number was three.  Now consider how long some of the trash clears are in the game and 3 people need to be there for the boss, what the heck was going to happen if you need the full 5??

I can understand them not considering options for dungeons.  If everyone low-balls and then just farms them for the loot there&#039;s no point in options.  They&#039;d need to change the loot tables to match the difficulty for it to have meaning.  You can&#039;t have someone taking the low road and getting the same rewards as those doing the more difficult option, so it&#039;s not really as simple as &quot;let people choose&quot;.

I like that they do listen to their community and at the very least, acknowledge that they&#039;ve heard the concern.</description>
		<content:encoded><![CDATA[<p>I think harder fights or more strategic fights is a &#8220;nice to have&#8221;.  However, I couldn&#8217;t solo most of those bosses anyway.  You do needed at least two players to do them which isn&#8217;t actually that easy to come by in a game populated with youngsters.  And it&#8217;s difficult to get your adult friends on your friends list plus have them online when you need to do the fight.  I done some fights with kids and they can do really annoying and silly things, then they flee when they die so, no thanks to fights where now it takes more than two players to down a boss.  I&#8217;d never get them done.</p>
<p>How were kids going to get them done with increased difficulty?  Doing them duo still meant people being on their A game.  The safer number was three.  Now consider how long some of the trash clears are in the game and 3 people need to be there for the boss, what the heck was going to happen if you need the full 5??</p>
<p>I can understand them not considering options for dungeons.  If everyone low-balls and then just farms them for the loot there&#8217;s no point in options.  They&#8217;d need to change the loot tables to match the difficulty for it to have meaning.  You can&#8217;t have someone taking the low road and getting the same rewards as those doing the more difficult option, so it&#8217;s not really as simple as &#8220;let people choose&#8221;.</p>
<p>I like that they do listen to their community and at the very least, acknowledge that they&#8217;ve heard the concern.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tesh</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14927</link>
		<dc:creator>Tesh</dc:creator>
		<pubDate>Sun, 05 Jul 2009 19:47:58 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14927</guid>
		<description>This is another case where it would have been nice to offer options.  Not everyone *wants* puzzle raids.  Not everyone *wants* simple &quot;bash and loot&quot; fights.  Why not implement both, and let the players decide which they want to play with?

One Size Fits All just doesn&#039;t work, nor does changing game design midstream, and with as many other smart things that King&#039;s Isle is doing, I&#039;m a bit surprised they didn&#039;t see this one coming.</description>
		<content:encoded><![CDATA[<p>This is another case where it would have been nice to offer options.  Not everyone *wants* puzzle raids.  Not everyone *wants* simple &#8220;bash and loot&#8221; fights.  Why not implement both, and let the players decide which they want to play with?</p>
<p>One Size Fits All just doesn&#8217;t work, nor does changing game design midstream, and with as many other smart things that King&#8217;s Isle is doing, I&#8217;m a bit surprised they didn&#8217;t see this one coming.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anjin</title>
		<link>http://westkarana.com/index.php/2009/07/03/wizard-101-cyrus-drake-apologizes-for-difficult-boss-encounters/comment-page-1/#comment-14909</link>
		<dc:creator>Anjin</dc:creator>
		<pubDate>Fri, 03 Jul 2009 23:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=3805#comment-14909</guid>
		<description>Reading that mea culpa from the devs, I actually feel kind of bad for them.</description>
		<content:encoded><![CDATA[<p>Reading that mea culpa from the devs, I actually feel kind of bad for them.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

