Hey, welcome back to the second in our exclusive series about the exciting innovative gameplay of Mythic’s Warhammer Online: Age of Reckoning.

Public quests, open groups, the excitement of the Tome of Knowledge, all things never seen before the evil geniuses at Mythic brewed them up in charmed cauldrons on some fog-shrouded Scottish moor, with the witch-goddess Hecate shrieking over it.

It’s a well-known fact that the color red in the game packaging is made from blood.

It’s true. Look it up. Because that’s just how hardcore they are. They do it for YOU.


Simulated Warhammer screenshot

What IS Realm vs Realm and how is it different from PvP?

How about seventeen factions, any of which would happily crush the throats of the others? You can only trust your own kind. Maybe. That’s war everywhere. That’s Warhammer… the miniatures game. Oops. Wrong one.

Well, imagine FOUR factions, at each other’s throats. In their own lands they are only somewhat safe, but step outside or into a contested zone and BAM! Constantly shifting alliances, places you just can’t go and… oh wait, that was EverQuest. Evil vs Humans vs Elves vs Shorties.

Okay, but with four factions you get stalemate, so that’s pretty boring. Three factions, though — the two weaker against the strong one so nobody can ever rest at the top, never able to rest, that’s… oh, never mind. That’s Dark Age of Camelot — or Planetside.

Well, how about two sides? Good vs Evil? Horde vs Alliance? That’s the Realm vs Realm difference. That’s why it’s not simply “Player vs Player”. That’s what you can only find in Warhammer Online: Age of Reckoning. Along with public quests, the Tome of Knowledge, and open groups, the fight of good vs evil, free people vs the minions of Mordor, it’s your realm against the other realm.

And the stakes are incredibly high. Everything you do moves the battle to one side or another. And when you finally have done enough to tip the balance forever to your side — that’s when the whole thing resets because it’s WAR FOREVER! WAAAAAGH!!!!

Thanks for stopping by for our second exclusive look at Mythic’s Warhammer Online: The Age of Reckoning. No game has ever done PvP, er, RvR, in quite the same way. Not exactly.

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33 Responses to “Straight Talk Warhammer: Realm vs Realm”
  1. Hudson says:

    WHY YOU !!!! You will pay for this! :)

  2. Hudson says:

    This was funny by the way.

  3. Ardwulf says:

    This was very mean. It also made me laugh my ass off.

  4. Sirhyl says:

    You crack me up =)

  5. YarrGeek says:

    Very funny. Good stuff.

  6. Crookshankz says:

    Is this your way to protest the lack of Halflings in WAR?

  7. Tipa says:

    You mistake me. I come here not to bury Warhammer, but to praise it!

  8. Openedge1 says:

    Hey Now!
    This is SERIOUS Warhammer stuff.

    Good post.

  9. syncaine says:

    The truly funny thing about this post, is that the SS is from a time in WoW when PvP was actually fun just for the sake of PvP.

    You buy that box yet EQ carebear?

  10. Tipa says:

    EQ carebear? That screenshot is from one of the MANY Tarren Mill/Southshore battles that I EAGERLY took part in. I was all about the World PvP. And I was a priestess, which made me target #1, too!

    Carebear. Hmmph.

  11. Syp says:

    Your bitterness is amusing. Hope it’s facilitating the therapy.

  12. coppertopper says:

    I haven’t seen a good TM vs Southshore standoff since Burning Crusade was launched. In fact now 2 70′s can make southshore there bitch. For what reward? Eh…the satisfaction of killing npc’s and toons 20 levels lower then you? That’s some solid and satisfying RvR sister! : O )

  13. Tipa says:

    This was way before BC. I left WoW pre-BC. It was a very different game when I played it than it is now…

  14. Thules says:

    I’m loving the satire! It’s so sweet and crunchy and delicious!

    Like cake!

  15. Tipa says:

    Crunchy? Better check the “sell by” date on that cake!

  16. coppertopper says:

    Make war not love!

  17. coppertopper says:

    bleh this 5 day power outage is starting to affect my sense of humor – carry on Tipa

  18. Take your Jedi weapon! Use it. Strike me down with all of your hatred and your journey towards the dark side will be com-plete!

  19. JoBildo says:

    I still have fond memories of my old guild’s first raid on the Sepulcher in Pre-BC WoW when I was just a level 47 Pally.

    Good times, a bunch of us held the place from a slew of 60s that were incoming thanks to great healing and better DPS work.

    However, there was no real reason behind it. Not even honor had been put in yet. No rewards, no XP, just fun. Fun is fine and good, but in all games that Skinner Box effect is what makes the playing worthwhile. There, for certain, WAR trumps WoW.

    I’d be shocked if the next expansion or Blizzard MMOG doesn’t copy RvR almost directly (and likely improve upon it in the process like they’re so good at doing).

  20. Tipa says:

    Wait a second. Bildo, I can’t believe you just said that meaningless rewards are more important than having fun. Is that REALLY what you meant to say, or am I just reading this all wrong?

    After having played a dozen MMOs, I can honestly admit that having fun meant more to me than levels or loot. I may not have Kanda or all her painfully obtained Tier 0/1 gear, but I remember the Tarren Mill fights, the times when I would go to Alliance newbie lands and taunt people until they attacked me (I only attacked people who attacked me first), or those wild, zone-spanning PvP skirmishes in that desert zone where Uldaman is. Or meeting my rival from the forums for a 1 vs 1 in Southshore.

    World PvP in WoW was incredibly fun. I was sad when the emphasis shifted to the battlegrounds.

  21.