Was checking up on Metaplace’s progress — Areia will always be in my heart as the one game developers who actually read my resume — and got to playing with their tile transition tool. It does two things: Makes any pattern tile with itself, and then calculates transition tiles to smoothly transition from one tile to another.

It’s meant to make it easy to construct tile-based landscapes, either the 2D ones like in the Legend of Zelda, or the 2.5D games like Ultima Online and other isometric games.

Naturally, my tiles would be pretty bad for something like that… but the tool does work. And in Windows or OS/X!

Related posts:

  1. Metaplace stress test — Uberspace I was delighted to be able to join another Metaplace...
  2. Adventures in Monopoly: Oracle, Part I When we left our intrepid band, Scottie and Bear were...
  3. Wizard 101: Opening Silver Chests Has it ever happened to you? You’re skipping merrily along...
  4. EQ3 on the PS3 in 2009? Just saw this on F13.net: In a strategic move to...

Related posts brought to you by Yet Another Related Posts Plugin.

2 Responses to “Metaplace Transitions”
  1. Raph says:

    Glad you like it! You should try out the wall tool, too. :)

  2. Tipa says:

    See, this is the enabler that lurks within Metaplace. First, they draw you in with tiles. This morning, I was outside taking pictures of the lawn and tiling them. And now, you say there are walls?

    Pretty soon I’ll have a GAME! Heh :)

  3.