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	<title>Comments on: Totally not competing with WoW, except we totally are.</title>
	<atom:link href="http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/feed/" rel="self" type="application/rss+xml" />
	<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/</link>
	<description>A blog about EverQuest, EverQuest II and MMORPGs in general</description>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8170</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Sat, 12 Jul 2008 10:54:06 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8170</guid>
		<description>Given the announcements of the massive, deep cuts being made to the game, what are the chances, do you think, that the game that ships will resemble the game they promised? Still, as has been mentioned, if the stuff they do ship is decent, they can patch in the other 2/3 of the game later.</description>
		<content:encoded><![CDATA[<p>Given the announcements of the massive, deep cuts being made to the game, what are the chances, do you think, that the game that ships will resemble the game they promised? Still, as has been mentioned, if the stuff they do ship is decent, they can patch in the other 2/3 of the game later.</p>
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		<title>By: Grimjakk</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8168</link>
		<dc:creator>Grimjakk</dc:creator>
		<pubDate>Sat, 12 Jul 2008 07:28:13 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8168</guid>
		<description>&quot;But at the core it’s just a grind to solo to max level/and then raid game, even if that raiding is RvR.&quot;

Ah, but that&#039;s one of the selling points... IF they pull off what they say they&#039;re trying to do, the RvR will start at level one. ;)

But... I&#039;ve been through enough of these (haven&#039;t we all?) that I&#039;ll wait until I see it to truly believe it.</description>
		<content:encoded><![CDATA[<p>&#8220;But at the core it’s just a grind to solo to max level/and then raid game, even if that raiding is RvR.&#8221;</p>
<p>Ah, but that&#8217;s one of the selling points&#8230; IF they pull off what they say they&#8217;re trying to do, the RvR will start at level one. ;)</p>
<p>But&#8230; I&#8217;ve been through enough of these (haven&#8217;t we all?) that I&#8217;ll wait until I see it to truly believe it.</p>
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		<title>By: Einhorn</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8158</link>
		<dc:creator>Einhorn</dc:creator>
		<pubDate>Fri, 11 Jul 2008 20:50:01 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8158</guid>
		<description>&quot;Those little mini dungeon adventures in EQ2 are already dangerously close to this bleak future.&quot;

Yes, the Adventure Packs are what i was referring to when I said this. I couldn&#039;t remember the correct product name, and I am unfailingly lazy. =)</description>
		<content:encoded><![CDATA[<p>&#8220;Those little mini dungeon adventures in EQ2 are already dangerously close to this bleak future.&#8221;</p>
<p>Yes, the Adventure Packs are what i was referring to when I said this. I couldn&#8217;t remember the correct product name, and I am unfailingly lazy. =)</p>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8154</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Fri, 11 Jul 2008 16:51:38 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8154</guid>
		<description>You don&#039;t remember EQ2&#039;s &quot;Adventure Packs&quot;? Splitpaw, D&#039;Morte and Fallen Dynasty were all optional adventures people could buy, or not. The first couple levels would be given for free.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t remember EQ2&#8242;s &#8220;Adventure Packs&#8221;? Splitpaw, D&#8217;Morte and Fallen Dynasty were all optional adventures people could buy, or not. The first couple levels would be given for free.</p>
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		<title>By: Einhorn</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8153</link>
		<dc:creator>Einhorn</dc:creator>
		<pubDate>Fri, 11 Jul 2008 16:45:19 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8153</guid>
		<description>Those little mini dungeon adventures in EQ2 are already dangerously close to this bleak future.

They could have easily made any of the zone-changing world events optional, and most importantly, only available via quick-purchase prior to login.</description>
		<content:encoded><![CDATA[<p>Those little mini dungeon adventures in EQ2 are already dangerously close to this bleak future.</p>
<p>They could have easily made any of the zone-changing world events optional, and most importantly, only available via quick-purchase prior to login.</p>
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		<title>By: Einhorn</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8152</link>
		<dc:creator>Einhorn</dc:creator>
		<pubDate>Fri, 11 Jul 2008 16:42:50 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8152</guid>
		<description>Another annoying trend I have noticed as games continue to develop into everything being about money is games designing themselves to be incomplete at launch and then &quot;finishing it&quot; with expansions.

Disciples 3 is a great example. They are purposefully not including 2 of the 4 major playable races which were all included in the first two installments (1 of which is very popular) and announcing they will be in the expansion before the &quot;vanilla&quot; is even released yet.

I could be wrong, but the first 3 or 4 expansions of EQ felt like they were &quot;honest&quot;. They had that &quot;for the fans&quot; kind of feel to them. As if they were designed after they realized people liked the game, and not before, and certainly not with the primary intent being to squeeze just a little more cash out of people.

Every expansion after this, as well as the whole of EQ2, does not feel this way to me. EQ2 feels like an unfinished game in almost every respect to me, and all the other expansions of EQ1 feel cheap, tacked on, and hollow.

A long time ago auto parts were one-time purchases that were well made out of quality materials and they worked practically forever. This put a lot of mechanics out of the job, though. Nowadays most mechanical things are &quot;built to break&quot;, all in the spirit of consumerism. It seems like the gaming industry is rapidly going this route (or has already arrived and is unpacking its things).

It feels like pretty soon all games will have a Steam-like interface where you purchase the &quot;sandbox&quot;, engine, models, skins, maps, titles, races, lighting effects, sound effects, NPCs, gear, and classes separately with varying prices based on quality and uniqueness.</description>
		<content:encoded><![CDATA[<p>Another annoying trend I have noticed as games continue to develop into everything being about money is games designing themselves to be incomplete at launch and then &#8220;finishing it&#8221; with expansions.</p>
<p>Disciples 3 is a great example. They are purposefully not including 2 of the 4 major playable races which were all included in the first two installments (1 of which is very popular) and announcing they will be in the expansion before the &#8220;vanilla&#8221; is even released yet.</p>
<p>I could be wrong, but the first 3 or 4 expansions of EQ felt like they were &#8220;honest&#8221;. They had that &#8220;for the fans&#8221; kind of feel to them. As if they were designed after they realized people liked the game, and not before, and certainly not with the primary intent being to squeeze just a little more cash out of people.</p>
<p>Every expansion after this, as well as the whole of EQ2, does not feel this way to me. EQ2 feels like an unfinished game in almost every respect to me, and all the other expansions of EQ1 feel cheap, tacked on, and hollow.</p>
<p>A long time ago auto parts were one-time purchases that were well made out of quality materials and they worked practically forever. This put a lot of mechanics out of the job, though. Nowadays most mechanical things are &#8220;built to break&#8221;, all in the spirit of consumerism. It seems like the gaming industry is rapidly going this route (or has already arrived and is unpacking its things).</p>
<p>It feels like pretty soon all games will have a Steam-like interface where you purchase the &#8220;sandbox&#8221;, engine, models, skins, maps, titles, races, lighting effects, sound effects, NPCs, gear, and classes separately with varying prices based on quality and uniqueness.</p>
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		<title>By: Openedge1</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8147</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Fri, 11 Jul 2008 16:21:54 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8147</guid>
		<description>@Ardwulf

Haha
OMG, this is starting to feel like Deja Vu. The only difference is WAR is cutting content BEFORE launch, while AoC did it AFTER release..

We call that biting off more WoW than you can chew.</description>
		<content:encoded><![CDATA[<p>@Ardwulf</p>
<p>Haha<br />
OMG, this is starting to feel like Deja Vu. The only difference is WAR is cutting content BEFORE launch, while AoC did it AFTER release..</p>
<p>We call that biting off more WoW than you can chew.</p>
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		<title>By: Ardwulf</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-2/#comment-8142</link>
		<dc:creator>Ardwulf</dc:creator>
		<pubDate>Fri, 11 Jul 2008 15:22:39 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8142</guid>
		<description>Aaaand... the news is out that WAR will launch with two capital cities instead of six, and is chopping four classes as well.

I already played Warhammer.  It was called two-sixths of World of Warcraft.</description>
		<content:encoded><![CDATA[<p>Aaaand&#8230; the news is out that WAR will launch with two capital cities instead of six, and is chopping four classes as well.</p>
<p>I already played Warhammer.  It was called two-sixths of World of Warcraft.</p>
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		<title>By: Openedge1</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-1/#comment-8140</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Fri, 11 Jul 2008 14:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8140</guid>
		<description>@Einhorn

LoL. I will do that. Will I gets me&#039;s Epix gearz? What color...BLUE?

I has RAIDS!</description>
		<content:encoded><![CDATA[<p>@Einhorn</p>
<p>LoL. I will do that. Will I gets me&#8217;s Epix gearz? What color&#8230;BLUE?</p>
<p>I has RAIDS!</p>
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		<title>By: Einhorn</title>
		<link>http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/comment-page-1/#comment-8139</link>
		<dc:creator>Einhorn</dc:creator>
		<pubDate>Fri, 11 Jul 2008 13:31:43 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2008/07/10/totally-not-competing-with-wow-except-we-totally-are/#comment-8139</guid>
		<description>@Openedge1:

&quot;Ok, well, why does part of that PQ have me chopping wood, then killing 5x foozles…thats new…NOT!&quot;

Actually, Foozles are pretty tough, you might want to get a raid together.</description>
		<content:encoded><![CDATA[<p>@Openedge1:</p>
<p>&#8220;Ok, well, why does part of that PQ have me chopping wood, then killing 5x foozles…thats new…NOT!&#8221;</p>
<p>Actually, Foozles are pretty tough, you might want to get a raid together.</p>
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