MMO Mishmash

There’s been a lot of topics going around the blogosphere, and I’ve been holding off on them because, well, I don’t really have anything groundbreaking to say about them.

But, what the heck.

eBook Readers

First up is a non-MMO one, but something I’ve covered extensively in this blog — eBook readers. “Ask Slashdot” fielded a question from a reader who asked Which eBook Reader is Best? The comments fell predictably into the camps that felt nothing could come close to the experience of reading an actual book; PDAs, cell phones and laptop computers were more appropriate for the task; Sony’s Reader comes from Sony and nothing more needs to be said (these are people angry less for the SWG NGE than for Sony’s rootkit adventures and their role as a quarter of the allegedly evil* RIAA). I use my Sony Reader every day, and daily rediscover old friends — yesterday brought Fred Saberhagen’s “First Book of Swords” and Julian May’s “The Many-Colored Land” onto my Reader. I didn’t comment on Slashdot, though, because… well, commenting on Slashdot on matters of opinion is pretty pointless. I doubt many would be sympathetic to my “I use a Reader because it looks good and is REALLY EASY TO READ” stance anyway.

* Evil. What does evil mean in this day and age — and of course, by evil, I mean the Dungeons and Dragons definition. I’ve been categorizing people according to their D&D alignment. The killer in “No Country for Old Men”, strictly adhered to his moral code — that’s lawful. But then, he would kill random people. That’s chaotic. So in the end, he’s Neutral Evil. Sony is too large a company for one alignment, but I think Sony BMG’s anti-customer stance has to make them at least Lawful Evil.

Other MMO Genres

Next up: What other genres, besides Fantasy and Sci-Fi, could make a successful MMO? Well, I don’t know if a decent MMO in either genre has yet been made. I was watching Battlestar Galactica Razor last night and… wow… what I wouldn’t give to be part of that world, in a game. Or even Star Trek. Just… part of that world. Eve *perhaps* comes closest. Tabula Rasa is just a balls-out shoot ’em up, SWG was the dullest game I ever played… I think there’s plenty of room in SF for a decent MMO. As for Fantasy… that genre is still waiting for the break-out game. World of Warcraft? It’s a well-refined distillation of those that came before.

Other genres, though. Cthulhu mythos? Well, almost nothing ever happens in those stories. A person finds things are not as they seem, and is then exposed to implacable, faceless horror. Same problem with horror, in general, as a genre. You can’t scare people all the time, because it loses its sting. But you have to show them the money at some point, or they get bored.

The spy genre we’re getting in “The Agency”. That looks like an arcadish shoot-em-up, but I don’t know much about it. I doubt it will explore every cranny of the spy genre, though. What if you had an MMO where you had a public persona, let’s say, newspaper reporter for the New Zork Times; and a private persona, let’s say, assassin. You would gain levels by doing missions on your private persona, but the more people outside your faction who knew what you really were, the more chance your public persona would be destroyed, and you’d have to start a new one? Dual advancement paths, secrets, distrust everyone… I think that could work!

War… war is well-understood. Of all the genres, I think this is the most widely played. From tactical games, to shoot-em-ups, RTSs, FPSs, we have endless games of people blowing each other up in interesting and exciting ways. How about… peace? A game built around negotiations and diplomacy? Probably be dull as dishes, but let’s explore it a little. You are a politician, or you are a member of a diplomatic envoy, or you are an ambassador. And so is everyone else. You have a variety of goals you must advance, other things you must not allow, and some things you can be flexible on. This is like those old high school Model United Nations of which, as a true geek even back then, I was a member. Politics and negotiation was *fun*.

And if that fails, well, there’s always war.

Truth is, I think the limitations of technology have been and are still blocking that first great MMO from being made. In the next ten years, I bet we see an MMO that completely changes the genre. Maybe then a game can finally approach the complexity of a movie or a TV show.

Favorite MMOs

Oh yes. If it’s the end of the year, it must be time for lists. Fine, I can play that game.

#1: Nothing. I have not yet played my favorite MMO. I can say that it will be a game where the players have a great measure of control and are active participants in the creation of the game, though talented game-masters and designers will still guide the game into fun paths.

#2: EverQuest. The game itself was just okay. But the community surrounding the game has never been matched. Almost nine years later, you can meet an EQ1 player, ask them their server, and launch into many, many stories about the guilds and people they knew. The game was never as strong as its players, and SOE is still making money from the bonds people formed.

#3: EverQuest 2. Game-wise, EQ2 is today the game EQ1 wanted to be. I think (this is opinion, folks) that it is the strongest MMO out there as regarding scope, variety, looks and gameplay. I haven’t played anywhere near all MMOs or even all fantasy MMOs, but I wouldn’t be playing EQ2 today if I didn’t think it was the best. But, you say, EQ1 is higher on the list? EQ1 still wins on community. I just can’t stand the game itself any more. It underscores, though, how important I feel community is that even after I stopped liking the game very much, I still played for a couple of years.

#4. World of Warcraft. The first thing I look for in one of these lists is, how high did they score the big giant of MMOs? The second things I look for is where EQ2 falls. It’s hard to overstate WoW’s impact. I was playing EQ1 when WoW beta came out. From the time I started in WoW beta to the time it released, I played no other game. It was that gripping. I also felt, when it released, that I had seen the entire game and had no interest in playing it again, having leveled a night elf druid and a human mage. A year later, I took another look, this time as the Horde, and was pulled in just as strongly a second time. And having brought that char to 60 and raided MC and Onyxia and ZG, once again, felt I’d finished WoW, and unsubscribed. I don’t look back fondly on WoW, a lot of it was really boring, but then, a lot of it was fun and it was always compelling until raiding turned it from a game into a job.

#5. Final Fantasy XI Online. Other games dabbled with requiring players to be skilled, but none made it as much a requirement as FFXI. With precise, to the second teamwork to pull off combos, and having to work together so well to get the experience multipliers, no game I have ever played before or since made such a wide chasm between the good and the bad players — or between the West and the East. This was a game made for a different culture, one that valued following directions and working as a team, a culture far different than the more laissez-faire Western culture that celebrates lone heroes. If you could make it in a Japanese group, and gain their respect, then you could get a glimpse of a different kind of gameplay. FFXI was wonderful in a good group. In a bad group, it was about as rewarding as chewing bricks. It was an experience I will always remember.

#6. Dark Age of Camelot. I derided this initially as “EQ-Lite”, but when I got into it, I found the PvE boring but the RvR portion extremely fun. Whether sneaking into enemy territories to take out some hapless newbs, or trying to do some PvE in the frontier while being stalked, or the massive keep battles, or the battle-lines at EM. The battlegrounds defined the casual PvP experience, and I enjoyed their re-imagining in WoW and look forward to it again in WAR. In the end, I went back to EQ1 when Luclin came out, but I always did enjoy myself in DAoC. I tried coming back a couple of times, but the game had changed too much.

#7. City of Heroes. I’m scraping the virtual bucket here, because I don’t really consider CoH an MMO. It has nothing of the scope of the other games on this list. But for casual beat-em-up action, it’s hard to beat. I just find myself playing it once or twice, then several months later, unsubscribing, as it just doesn’t have the pull to make me want to log into CoH vs some other game.

#8. Star Wars Galaxies. It’s hard to call this a game, or what I did when I logged in, playing. I was intrigued by unusual professions such as entertainer, and so after a brief fling as a combat-type going out and running around animal burrows firing guns into dirt and stumps, I decided to go into cantina life and find fame and fortune on the glittering stage. It turned out to be tough to make conversation with people who had largely programmed their avatars to repeat the same actions in perpetuity while they went off and did something else with their lives. I’ve always had a problem with games that you pay not to play, and so I eventually also did something else with my life.

#9. EvE Online. I did like this game. I just didn’t know anyone else who played, and I hate playing by myself in an MMO, and so I didn’t last past the 14 day free trial. Mining and running missions just didn’t do it for me, and while my occasional madcap runs through low security space were exciting, they weren’t compelling. I spent most of my time in EvE thinking of cool names for my ships.

#10. Lord of the Rings Online. Where WoW took all the good things from the MMOs that came before it and melded them into something unique, LotRO took all of the really boring things from MMOs and melded them into something boring. Grind? Oh yes. Killing the same mobs over and over and over and over? Yup, check that one off. The world has a well-known plot and it’s your job to not be a part of that plot? Huh. PvP limited to artificially contrained “Monster Play”? Durnit, I wanted to level a goblin! Newbie grounds in the roots of the Misty Mountains, maybe finally leveling enough to threaten the despicable bright lands of the Shire! The game I wanted to play was not the game they made, and so when my free month ran out and a billing error canceled my account, I couldn’t find it in me to fix it.

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Tipa

Web developer for a Connecticut-based insurance company that's over 200 years old! Also a bicycler, a blogger, a kayaker, and a hunter of bridges.

9 thoughts on “MMO Mishmash”

  1. Woot. I love end of the year lists–and I think you’re on the mark with damn near all of your observations. 2007 involved a heap load of promise that never came to fruition MMORPG-wise. Most of my friends are playing games to serve as “filler” until that #1 that never happened comes along.

    Enjoy your holidays!

  2. Mmmm I’m having a hard time with #1 and #10.

    You have to have a favorite. Right now. Something better will almost certainly come along, sure, which I guess is what you’re trying to say with “nothing”.

    I really don’t understand LOTRO getting such a low rating. Admittedly I only played to 12, but I was following questlines and never grinding away, waiting patiently until I could get through whatever those quests were that “influenced Middle Earth”. Did you get somewhere near cap or something in a single month ?

  3. No, really, that #1 spot has to be empty. Even with a game as good as EQ2, I feel my time is wasted. The game is well-crafted, but it isn’t telling me a story; I certainly don’t feel as if I’m part of any heroic passage. I log off the game knowing I’ve had no effect on the world, I haven’t even participated in any sort of story. Even DAoC at least let me and my guild change the world. A week of preparation to take down a keep, a massive battle and our banners hanging from the ramparts after — THAT was something. DAoC had other problems. EQ2 is just a good implementation of the status quo.

    I was in my mid-thirties with my LotRO Captain when I stopped playing. It’s true I wasn’t at the level cap, but I knew plenty of people who were, and it was turtles all the way down. It wasn’t so much the grind, though that was part of it, but the utter lack of imagination of the quests. After doing such a tremendous job in the lower levels, seeing such a disaster in the mid-levels was disappointing, to say the least. I know the game has changed and expanded considerably since then, and for the level I was at to boot, so it might be better now, but I’ve moved on.

  4. I pretty much agree with your list in your order except I would put EQ1 at #1 for me pre-POK after that EQ1 as a fav MMO droped under EQ2. Your right though community was the strongest and it is sorely lacking in the new MMO’s.

    FFXI is above wow and eq2 for me thoguh and would be my #1 overall if and only if the lvling patterns could be more like EQ2 where there wasnt player built restriction of where to level and game restriction on close lvl relations to experiance. The PS2 UI built system xfered to 360 shoudl be able to be scraped for PC users like me as well… a UI system more like EQ2 would make it tops. So for my #1 it’s about as open as yours, I would like to see a game like FFXI in overall function and difficuilty with the grafix’s and function of EQ2 that would be my first…. I was hopen it was Vanguard but that was all talk and no real clout, the exsisting 4 servers is proff of that.

  5. I used a PS2 controller on my PC when I played FFXI Online. It was pretty amazing how much better that made things. It still shared a failing with a lot of Asian games — huge grind, huge emphasis farming rare items for real life money. And that level cap thing cheezed me off. I can see how they like to make an artificial barrier to leveling so that people could have a place to catch up and meet up before spreading out in the level games once again, but for me, it was just annoying doing those stupid level cap quests. When I played, if you didn’t know some 70s, you couldn’t get very far on your own.

    EQ1 as a game isn’t special anymore. All it has going for it are the people who play.

    As for VG, well, I bought it at CompUSA’s going out of business sale. We’ll see how it plays now. I still don’t know why SOE bought it. Maybe they want to get the engine working well, then transfer EQ1 and EQ2 onto that engine so they could work seamlessly together (though I think EQ2’s engine is plenty good enough, aside from the zoning, but I don’t really mind that).

  6. Prior to buying, I spend some time reading the customer reviews and spending some time on the Kindle community forum. I spent more time reading the negative reviews than the positive ones. Since this item isn’t exactly cheap, I recommend spending time on some research. I’ll try not to rehash the same old stuff.
    I like the Kindle even though I just started using it. I wanted to have larger print; Hey, I’m an old guy, okay? I like the flexibility and shopping aspects so don’t just judge the Kindle by itself. Consider the community forum, support, and ease to select and buy books. In other words, look at this as a package concept. So far, I’m not planning on any newspapers or magazines. The ease in downloading is a great feature for me.
    This thing is easy to hold and learn how to use. I have some more to learn about searching and navigating, but if an old geezer like me can do it, anybody can. I was reading in just a couple of minutes. The size and buttons are fine with me. It feels solidly constructed, but I bought the Belkin slide-in case for it to be stored in when I’m not using it. I also bought the ultralight which works fine. I ordered silver but got purple. No big deal for me that I got the wrong color light.
    I should add that I only keep reference books. I don’t go back and re-read fiction books unless many years have passed and I’ve forgotten most of the details. This will free up some bookcase space and might help to save some trees. I have to say this is a great innovation and probably will evolve as a reading device of the future. Seems quite practical to me. My wife is a pretty avid reader, but she wants to have printed books for their feel, smell, etc.. To paraphrase, her books will have to pryed from her cold dead hands. I love the feel of books, too, but for me, the Kindle is a better media choice.
    I did get the 2.04 version. It was very well packed. I got an email from Amazon which said that I could shop for books while the Kindle was being shipped. Those books were on it when I turned it on. This surprised me since we live in a “fringe” cellphone area. For me this is easy to hold and see, but I’ll have to see how it feels when I get clunked in the head when I fall asleep reading it in bed. Finally, this will eliminate the stress of loaning a book to someone and getting ticked off because they didn’t return it. On the con side, I will miss doing one of my favorite things which is to visit bookstores. I’ll probably still do it and then order the book on Kindle. I’m wondering how bad my conscience will bother me though. Lastly, if you’re the least bit excited about getting one, don’t go for free shipping. It takes over a week to get it via snail mail.

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