I was thinking… ya know, I’d like to do some fan art with Portal’s Weighted Companion Cube, but I couldn’t find a model of one that worked with a modeler I could afford — i.e., a free one. So I did my own from scratch with the Persistence of Vision ray tracer.
I haven’t put in any textures yet… but I think it came out rather well for an hour’s work.
Edit: Finished the model. Not perfect… close….
For Povray modelers, here’s the scene file for the final cube: