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	<title>Comments on: LotRO&#8217;s Fatal Error</title>
	<atom:link href="http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/feed/" rel="self" type="application/rss+xml" />
	<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/</link>
	<description>A blog about EverQuest, EverQuest II and MMORPGs in general</description>
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		<title>By: Dave</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3182</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Mon, 30 Apr 2007 21:21:28 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3182</guid>
		<description>It&#039;s LOTR therefore it&#039;s not a WoW/EQ/DAOC therefore the classes of Middle Earth are much more defined and limited when compared to other MMORPHs. In LOTR magic is not for everyone. I personally like the way LOTR is set up atm because it does not give unskilled crybabies a reason to cry nerf.

Basically learn how to play each class or go back to WoW etc... I have seen many morphs ruined by unskilled so-called roleplayers who only know how to cry and whine for nerfs. I would suggest that these balance knights go back to first person shooters where skill and thinking does not matter.

LOTRO is designed to work as a thinking team and not point and click patterns. Healing is fine in the game. Let your Gaurdian pull and taunt then manage your aggro DPS so that the true main tank(gaurdian) can keep the aggro. A skilled captian will mark the main and kill a lesser minion so he/she can cast group HOTs etc... It&#039;s all about knowing your class and how to play in a group. 

WoW is easy and EQ2 has too many nerfs, Vangaurd is broken, and nerfs killed DAOC. LOTRO is a different game and it&#039;s not for everyone.

 Every time I see Chuck Norris in OCC I tell these children to go back to WoW and stay! Middle Earth is not and should not be compared to WoW etc.... sorry but thats the truth.</description>
		<content:encoded><![CDATA[<p>It&#8217;s LOTR therefore it&#8217;s not a WoW/EQ/DAOC therefore the classes of Middle Earth are much more defined and limited when compared to other MMORPHs. In LOTR magic is not for everyone. I personally like the way LOTR is set up atm because it does not give unskilled crybabies a reason to cry nerf.</p>
<p>Basically learn how to play each class or go back to WoW etc&#8230; I have seen many morphs ruined by unskilled so-called roleplayers who only know how to cry and whine for nerfs. I would suggest that these balance knights go back to first person shooters where skill and thinking does not matter.</p>
<p>LOTRO is designed to work as a thinking team and not point and click patterns. Healing is fine in the game. Let your Gaurdian pull and taunt then manage your aggro DPS so that the true main tank(gaurdian) can keep the aggro. A skilled captian will mark the main and kill a lesser minion so he/she can cast group HOTs etc&#8230; It&#8217;s all about knowing your class and how to play in a group. </p>
<p>WoW is easy and EQ2 has too many nerfs, Vangaurd is broken, and nerfs killed DAOC. LOTRO is a different game and it&#8217;s not for everyone.</p>
<p> Every time I see Chuck Norris in OCC I tell these children to go back to WoW and stay! Middle Earth is not and should not be compared to WoW etc&#8230;. sorry but thats the truth.</p>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3181</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Mon, 30 Apr 2007 15:25:54 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3181</guid>
		<description>Putting the burden of healing on just one member of the group means the minstrel is Target #1 for every mob in the area. Minstrels switch to healing themselves as everyone else tries desperately to save them. Spread out the healing or at least give Minstrels a good way to dump some aggro... I see Sudden Burning Minstrel Death in so many groups where we&#039;re pushing our limits. So eventually, all the minstrels will change to Hunters or something, and then where will we be? Captain healing is just not good enough, and the self-heals of the other classes that get them are worthless when fighting elites.</description>
		<content:encoded><![CDATA[<p>Putting the burden of healing on just one member of the group means the minstrel is Target #1 for every mob in the area. Minstrels switch to healing themselves as everyone else tries desperately to save them. Spread out the healing or at least give Minstrels a good way to dump some aggro&#8230; I see Sudden Burning Minstrel Death in so many groups where we&#8217;re pushing our limits. So eventually, all the minstrels will change to Hunters or something, and then where will we be? Captain healing is just not good enough, and the self-heals of the other classes that get them are worthless when fighting elites.</p>
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		<title>By: yunk</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3180</link>
		<dc:creator>yunk</dc:creator>
		<pubDate>Sat, 28 Apr 2007 01:12:40 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3180</guid>
		<description>I have target&#039;s target on and use it when casting ballads (since at this point I don&#039;t really need the trait that turns them into buff-only spells). It also helps make sure I&#039;m hitting the same thing the tank is hitting so I don&#039;t pull aggro casting on some other mob.

Except I notice it often doesn&#039;t work for cries but only ballads. I keep meaning to bug it.

Also it only works if the tank is in combat attacking the mob. If the tank is just standing there targetting something, it gives the &quot;invalid target&quot; error.

The other thing I don&#039;t like is there is no indication of what the tank is targetting, I am casting blind really.

But it&#039;s a good enough solution for the easy instances so far.

And actually I like having one main healing class, I&#039;m not sure really about the others, but if the others&#039; healing were too good, they&#039;d probably get forced to heal like other off-healers are in raids in other games. At least now only one class will be forced to heal :)</description>
		<content:encoded><![CDATA[<p>I have target&#8217;s target on and use it when casting ballads (since at this point I don&#8217;t really need the trait that turns them into buff-only spells). It also helps make sure I&#8217;m hitting the same thing the tank is hitting so I don&#8217;t pull aggro casting on some other mob.</p>
<p>Except I notice it often doesn&#8217;t work for cries but only ballads. I keep meaning to bug it.</p>
<p>Also it only works if the tank is in combat attacking the mob. If the tank is just standing there targetting something, it gives the &#8220;invalid target&#8221; error.</p>
<p>The other thing I don&#8217;t like is there is no indication of what the tank is targetting, I am casting blind really.</p>
<p>But it&#8217;s a good enough solution for the easy instances so far.</p>
<p>And actually I like having one main healing class, I&#8217;m not sure really about the others, but if the others&#8217; healing were too good, they&#8217;d probably get forced to heal like other off-healers are in raids in other games. At least now only one class will be forced to heal :)</p>
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		<title>By: JoBildo</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3163</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Fri, 20 Apr 2007 14:14:55 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3163</guid>
		<description>It wasn&#039;t hostile, Tipa.  It was honest, and what I asked for.  :)

By the by, I&#039;ve tagged you for a challenge over on my blog... 

http://bildos.blogspot.com/2007/04/tag-im-it.html</description>
		<content:encoded><![CDATA[<p>It wasn&#8217;t hostile, Tipa.  It was honest, and what I asked for.  :)</p>
<p>By the by, I&#8217;ve tagged you for a challenge over on my blog&#8230; </p>
<p><a href="http://bildos.blogspot.com/2007/04/tag-im-it.html" rel="nofollow">http://bildos.blogspot.com/2007/04/tag-im-it.html</a></p>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3160</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Wed, 18 Apr 2007 17:41:04 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3160</guid>
		<description>I didn&#039;t want to be hostile regarding your story; I know my own fiction writing is subpar and I have spent a lot of time working on it and I still don&#039;t feel it is ready to share (some people have seen some of it). You get high marks just for putting yourself on the line.

I&#039;ll take a look at the &quot;target&#039;s target&quot; thing, that&#039;s just what EQ2 has and I&#039;ve come to depend on it. Thanks!

I spent last night installing the high-res textures. Wake up this morning to see how wonderful everything looks and... meh... don&#039;t look much different to me.</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t want to be hostile regarding your story; I know my own fiction writing is subpar and I have spent a lot of time working on it and I still don&#8217;t feel it is ready to share (some people have seen some of it). You get high marks just for putting yourself on the line.</p>
<p>I&#8217;ll take a look at the &#8220;target&#8217;s target&#8221; thing, that&#8217;s just what EQ2 has and I&#8217;ve come to depend on it. Thanks!</p>
<p>I spent last night installing the high-res textures. Wake up this morning to see how wonderful everything looks and&#8230; meh&#8230; don&#8217;t look much different to me.</p>
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		<title>By: JoBildo</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3159</link>
		<dc:creator>JoBildo</dc:creator>
		<pubDate>Wed, 18 Apr 2007 12:21:41 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3159</guid>
		<description>You know, there&#039;s also a great option under UI settings that let&#039;s you remain targeted on a friendly (say, your Main Tank) and always be able to heal him, buff him, whatever... but every hostile attack you use while targetting him will automatically be directed at his target.  It&#039;s specifically designed for the healer classes, and I don&#039;t think many know it.  It&#039;s called something-forwarding or something-something... :P

It could be reason enough for seeing such bad play among non-practiced Captains and Minstrels, that and the fact that the early levels will weed out the good healers.  Even so, I feel like I should probably play my Captain or Minstrel up to 50 because my Kin is going to need them... like you said, you don&#039;t realize how important they are in LotRO until you finally actually need one.  Fellowship Maneuvers won&#039;t save you all the time, nice as they are.

BTW, Tipa, thanks for the comment on my blog, I replied back this morning.</description>
		<content:encoded><![CDATA[<p>You know, there&#8217;s also a great option under UI settings that let&#8217;s you remain targeted on a friendly (say, your Main Tank) and always be able to heal him, buff him, whatever&#8230; but every hostile attack you use while targetting him will automatically be directed at his target.  It&#8217;s specifically designed for the healer classes, and I don&#8217;t think many know it.  It&#8217;s called something-forwarding or something-something&#8230; :P</p>
<p>It could be reason enough for seeing such bad play among non-practiced Captains and Minstrels, that and the fact that the early levels will weed out the good healers.  Even so, I feel like I should probably play my Captain or Minstrel up to 50 because my Kin is going to need them&#8230; like you said, you don&#8217;t realize how important they are in LotRO until you finally actually need one.  Fellowship Maneuvers won&#8217;t save you all the time, nice as they are.</p>
<p>BTW, Tipa, thanks for the comment on my blog, I replied back this morning.</p>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3156</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Mon, 16 Apr 2007 16:48:55 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3156</guid>
		<description>I thought healing was fine, too, until I started doing the hardcore instances without a minstrel. Maybe the people playing Captains are just phenomenally bad players. I&#039;ll get a chance to see this from the other side as I do the same instances with my captain and my minstrel.

The devs did design the encounters to support captain backup healing; usually mobs come in waves with both elite and normal mobs in them. You&#039;re supposed to kill a normal mob when you need a captain heal while focusing on taking down the elite mobs, which is very reminiscent of some high-end raids in EQ and WoW (especially EQ1&#039;s Vishimitar raid, a very long fight where you can choose to kill a mob that refreshes the raid&#039;s health and mana at certain points if needed, or also Overlord Mata Muram, who gives you a five minute rest in the middle of the encounter, which is damn nice of him by the way).

Also, fellowship skills pop up occasionally, similar to EQ2&#039;s heroic opportunities, and the more people who press the same button within range of each other at the same time, the more powerful an effect will be generated.

So experienced raiders should be able to figure out group dynamics pretty easily. Are these expected of new players? Level 12-15 players? People who have never met before regardless of their MMO skills?

After release, these particular instances will undoubtedly be done with the help of people several levels higher, and so what is done with six people 12-15 will be done with four people 12-17 and two people level 20 or higher -- and then the encounter will be trivial and healing won&#039;t even be an issue.

But eventually will come the raids, and then it will be important to have discussed this early on.</description>
		<content:encoded><![CDATA[<p>I thought healing was fine, too, until I started doing the hardcore instances without a minstrel. Maybe the people playing Captains are just phenomenally bad players. I&#8217;ll get a chance to see this from the other side as I do the same instances with my captain and my minstrel.</p>
<p>The devs did design the encounters to support captain backup healing; usually mobs come in waves with both elite and normal mobs in them. You&#8217;re supposed to kill a normal mob when you need a captain heal while focusing on taking down the elite mobs, which is very reminiscent of some high-end raids in EQ and WoW (especially EQ1&#8242;s Vishimitar raid, a very long fight where you can choose to kill a mob that refreshes the raid&#8217;s health and mana at certain points if needed, or also Overlord Mata Muram, who gives you a five minute rest in the middle of the encounter, which is damn nice of him by the way).</p>
<p>Also, fellowship skills pop up occasionally, similar to EQ2&#8242;s heroic opportunities, and the more people who press the same button within range of each other at the same time, the more powerful an effect will be generated.</p>
<p>So experienced raiders should be able to figure out group dynamics pretty easily. Are these expected of new players? Level 12-15 players? People who have never met before regardless of their MMO skills?</p>
<p>After release, these particular instances will undoubtedly be done with the help of people several levels higher, and so what is done with six people 12-15 will be done with four people 12-17 and two people level 20 or higher &#8212; and then the encounter will be trivial and healing won&#8217;t even be an issue.</p>
<p>But eventually will come the raids, and then it will be important to have discussed this early on.</p>
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		<title>By: Lishian</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3155</link>
		<dc:creator>Lishian</dc:creator>
		<pubDate>Mon, 16 Apr 2007 16:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3155</guid>
		<description>I have this image in my head of a group of folks watching the forums, waiting for new posts to assault with their very large heads filled with much MMO and LOTR knowledge. They look like large-headed aliens because their brains contain more information than it was meant to hold. The have evolved into something much greater than us - in their own opinion. Famous quote from the large-headed aliens: learn2play aka l2p.</description>
		<content:encoded><![CDATA[<p>I have this image in my head of a group of folks watching the forums, waiting for new posts to assault with their very large heads filled with much MMO and LOTR knowledge. They look like large-headed aliens because their brains contain more information than it was meant to hold. The have evolved into something much greater than us &#8211; in their own opinion. Famous quote from the large-headed aliens: learn2play aka l2p.</p>
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		<title>By: Amber</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3154</link>
		<dc:creator>Amber</dc:creator>
		<pubDate>Mon, 16 Apr 2007 16:15:54 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3154</guid>
		<description>LOL at the thread, so much for civil discourse huh? And it&#039;s always so fun when the discussion degrades into a see-saw between &quot;you can&#039;t have that, it wasn&#039;t in the books!&quot; and &quot;I disagree l2p noob.&quot; :\

I&#039;m not sure I agree with you on the lack of healing (although agreed it needs to be tweaked), but I do think that what you&#039;ve run into really is a problem in the LoTRO design: there just aren&#039;t enough classes in the game.  I also think the classes are a little difficult for the average player to get their arms around.  When you first start playing a game, do you choose a Guardian, Captain, or Champion?  What&#039;s the difference?  You really have to do some reading to figure out which one is going to best suit your style of play.  Also, it bugs me to no end that &quot;Captain&quot; is a class.  It&#039;s a rank, not a class, dammit! :)</description>
		<content:encoded><![CDATA[<p>LOL at the thread, so much for civil discourse huh? And it&#8217;s always so fun when the discussion degrades into a see-saw between &#8220;you can&#8217;t have that, it wasn&#8217;t in the books!&#8221; and &#8220;I disagree l2p noob.&#8221; :\</p>
<p>I&#8217;m not sure I agree with you on the lack of healing (although agreed it needs to be tweaked), but I do think that what you&#8217;ve run into really is a problem in the LoTRO design: there just aren&#8217;t enough classes in the game.  I also think the classes are a little difficult for the average player to get their arms around.  When you first start playing a game, do you choose a Guardian, Captain, or Champion?  What&#8217;s the difference?  You really have to do some reading to figure out which one is going to best suit your style of play.  Also, it bugs me to no end that &#8220;Captain&#8221; is a class.  It&#8217;s a rank, not a class, dammit! :)</p>
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		<title>By: Lishian</title>
		<link>http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/comment-page-1/#comment-3153</link>
		<dc:creator>Lishian</dc:creator>
		<pubDate>Mon, 16 Apr 2007 14:29:37 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/index.php/2007/04/15/lotros-fatal-error/#comment-3153</guid>
		<description>Funny.. when I was playing last night, I was wondering if folks actually die while playing the game. After reading some of the posts on the lotro forums, it seems to me that in a tough fight everyone will be trying to heal themselves instead of doing their job.</description>
		<content:encoded><![CDATA[<p>Funny.. when I was playing last night, I was wondering if folks actually die while playing the game. After reading some of the posts on the lotro forums, it seems to me that in a tough fight everyone will be trying to heal themselves instead of doing their job.</p>
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