Because sometimes I go to a restaurant, or a home, or a dank dungeon, that are without proper lighting fixtures, I now carry my own. That’s the Lumen 1000 Floor Lamp with Variable Bulb strapped to my back. And hello, I’m Reddy Kilowatt.
Glad to meet ya.
It’s got to be either a lamp or the Staff of the Observers. I just had to have it — for sentimental reasons if nothing else. Way back in 1999, in EQ1, that quest was done for me by the guild United Norrath Coalition when I joined. I was so moved… it was entirely unexpected but so much in character for the great people of UNC.
I’d done the quest in beta, but they’d changed it a little. The quest starter, an old telescopic lens, only drops from the very highest level kobolds in Steamfont, rather than any old kobolds anywhere. Hours of seeking netted me two, one for Dorah and one for Dina, in the pit just outside the Mines of Meldrath instance in Steamfont. Even at 49, Dorah is not within xp or quest range of Dina, but since this was a body drop, it was fastest to just have Dina clear the zone. This same arrangement worked for clearing Lavastorm to the ruined spires for the molten fragment, and the Ice Spire instance for the frozen fragment. Killing the boss eye in Runnyeye required Dera to take on the tanking role. Killing the Kobold King in Steamfont, the final fight, required more guildies to come help; and they were right there when I needed them. I love my guildies :)
Dorah died when the Kobold King summoned the rest of the zone to him as he was killed. That was new, too. So though she finished the quest, she didn’t actually get the staff until she zoned out (after half an hour of looking for it in her bags and petitioning).
Still sentimental over EverQuest 1… had to get the Oracle robe. This was highly prized back in EQ1’s early days. It was an explosion of fluorescent goofiness when most robes were solid primary colors. Formal wear for squishies, and for a time, it meant you were among the most powerful of your class. The Oracle was no pushover, and he had a powerful friend.
Then druids figured out how to kite him. How did it go? Lev and SoW, root and snare his paladin friend, snare the Oracle, and run right out over the water, nuking him until he died. The market was flooded with soggy Oracle robes, and soon they marked a caster as a noob. By that time Hate and Fear were open and dropped the next step up in uberful robewear.
When I logged my EQ1 mage in this morning to get a robe for comparison to the new one in EQ2, the steps were: Head to the Ocean of Tears. Pet kills Oracle. Loot robe.
How did the EQ2 robe become so drab? The EQ1 robe is colorful and exciting; the EQ2 robe looks, like so many robes in the game look, like a flannel nightgown.
I don’t think that’s the real Oracle Robe at all. Look where it’s been! Given to Vilnius the Small by rogues working on their epic quests. He was doing a heck of a business in Oracle Robes. He shipped it to some fences but it didn’t make it. Did that inky mage really just happen to come across it or did she find out it had disappeared and made her own?
She’d do that. She’d do that for sure. Make her own “Oracle Robe” so people would treat her with respect she hadn’t earned. I mean, let’s look at her history, as she left behind in various notes. A low level mage trooper in the war on Faydwer, nowhere near the front lines, doing boring unimportant stuff, and then, suddenly, she’s got the Oracle Robe and talking herself up to Ambassador D’Vinn in Crushbone.
Yeah, uh huh. Someone is missing a bathrobe, that’s what I think.
Anyway. Just traveling out to the Ocean of Tears this morning brought back memories. That whole zone is whispered in fables in EQ2. The Sisterhood of Erollisi is based on this same island. They left it to help defend Faydwer from the forces of evil. Looking over to the next island, a mage in that tower there sells low level spells to mages too lazy to research their own. You had to time your trip to buy them carefully, as cyclops roam the island — including the super rare Ancient Cyclops, that dropped the ring needed to do the Journeyman Boots quest.
Now nobody goes there. In the old days every island had a group or some soloers, and boat trips through the zone took half an hour.
Weird, very weird, to think of a video game as having “old days”.