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	<title>Comments on: EQ2: Test Your Soloing Skills</title>
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	<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/</link>
	<description>A blog about EverQuest, EverQuest II and MMORPGs in general</description>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-721</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Fri, 29 Sep 2006 17:39:54 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-721</guid>
		<description>I took my SK through the solo Arena this morning -- it went faster than before; I had very little downtime.

I noticed that Nashuya does most of her DPS through spells; very rarely, when she is in full &quot;burn&quot; mode, does she swing her sword. So I put away her Electrified Bone Bladed Claymore and took out the Shiny Brass Shield and Ghoulbane - the shield stun was invaluable, especially when combined with the kick stun. Even the two group encounters went well. I remembered to use my hex dolls on incoming, and remembered to wait for the Champion to enter his heal mode to use harm touch.

At no time did I feel close to losing. My SK did better in this event than my monk, and it&#039;s probably time to reorder the list.</description>
		<content:encoded><![CDATA[<p>I took my SK through the solo Arena this morning &#8212; it went faster than before; I had very little downtime.</p>
<p>I noticed that Nashuya does most of her DPS through spells; very rarely, when she is in full &#8220;burn&#8221; mode, does she swing her sword. So I put away her Electrified Bone Bladed Claymore and took out the Shiny Brass Shield and Ghoulbane &#8211; the shield stun was invaluable, especially when combined with the kick stun. Even the two group encounters went well. I remembered to use my hex dolls on incoming, and remembered to wait for the Champion to enter his heal mode to use harm touch.</p>
<p>At no time did I feel close to losing. My SK did better in this event than my monk, and it&#8217;s probably time to reorder the list.</p>
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		<title>By: Steel</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-707</link>
		<dc:creator>Steel</dc:creator>
		<pubDate>Wed, 27 Sep 2006 12:17:08 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-707</guid>
		<description>I found the splitpaw arena amazingly easy to complete with a Illusionist.
Lol, my &quot;speed bump&quot; lasted all the fights and kept me from being hit once.
I&#039;ve done it with a warden as well and it seemed easy but it was twinked pretty heavily.</description>
		<content:encoded><![CDATA[<p>I found the splitpaw arena amazingly easy to complete with a Illusionist.<br />
Lol, my &#8220;speed bump&#8221; lasted all the fights and kept me from being hit once.<br />
I&#8217;ve done it with a warden as well and it seemed easy but it was twinked pretty heavily.</p>
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		<title>By: Zygwen</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-691</link>
		<dc:creator>Zygwen</dc:creator>
		<pubDate>Mon, 25 Sep 2006 15:20:27 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-691</guid>
		<description>I&#039;ve done the splitpaw arena with all my toons. I&#039;ve found that it is harder to do in the early 20s. Around 29 and 35 it gets easier though. I&#039;ve also found that cures, dispells and raising your resist can be handy for the last fight. As you say, it is rediculously easy for Necros.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve done the splitpaw arena with all my toons. I&#8217;ve found that it is harder to do in the early 20s. Around 29 and 35 it gets easier though. I&#8217;ve also found that cures, dispells and raising your resist can be handy for the last fight. As you say, it is rediculously easy for Necros.</p>
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		<title>By: ricotta</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-670</link>
		<dc:creator>ricotta</dc:creator>
		<pubDate>Sun, 24 Sep 2006 11:16:19 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-670</guid>
		<description>Meh I don&#039;t *hate* bards lol I have a dirge (level 35) so I just haven&#039;t experienced all they have to offer as a class quite yet *grins* the rest I&#039;ve played to a fairly high level and know them inside and out, so I blame ignorance on my part, lol. It&#039;s really hard to judge how well someone / class would do in an arena situation if I&#039;ve no idea what they&#039;re like to play at particular levels or when they get their &quot;good&quot; stuff, what sorta gear they&#039;re wearing etc (ie: my necro is M1&#039;d up the wazoo with rare gear... vs. my dirge who&#039;s slacking slightly since she&#039;s the end of the line of alts.. )</description>
		<content:encoded><![CDATA[<p>Meh I don&#8217;t *hate* bards lol I have a dirge (level 35) so I just haven&#8217;t experienced all they have to offer as a class quite yet *grins* the rest I&#8217;ve played to a fairly high level and know them inside and out, so I blame ignorance on my part, lol. It&#8217;s really hard to judge how well someone / class would do in an arena situation if I&#8217;ve no idea what they&#8217;re like to play at particular levels or when they get their &#8220;good&#8221; stuff, what sorta gear they&#8217;re wearing etc (ie: my necro is M1&#8242;d up the wazoo with rare gear&#8230; vs. my dirge who&#8217;s slacking slightly since she&#8217;s the end of the line of alts.. )</p>
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		<title>By: Tipa</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-660</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Sat, 23 Sep 2006 14:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-660</guid>
		<description>I missed Berserker, too! Just goes to show how blind I can be to classes I don&#039;t play. I would estimate the pure tanks would be somewhere around the brigand/swashes.

Ricotta, you really must hate bards :P My main is a troub and I don&#039;t think we&#039;re THAT bad solo, and I know dirges would be better. I also think I might win the the arena with my Inq if I were just more clever.

The devs said the arena would be different for your class so that each would have an equal chance of winning. I don&#039;t see that. It&#039;s always exactly the same whichever class I bring to the arena.</description>
		<content:encoded><![CDATA[<p>I missed Berserker, too! Just goes to show how blind I can be to classes I don&#8217;t play. I would estimate the pure tanks would be somewhere around the brigand/swashes.</p>
<p>Ricotta, you really must hate bards :P My main is a troub and I don&#8217;t think we&#8217;re THAT bad solo, and I know dirges would be better. I also think I might win the the arena with my Inq if I were just more clever.</p>
<p>The devs said the arena would be different for your class so that each would have an equal chance of winning. I don&#8217;t see that. It&#8217;s always exactly the same whichever class I bring to the arena.</p>
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		<title>By: Obiadin</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-658</link>
		<dc:creator>Obiadin</dc:creator>
		<pubDate>Sat, 23 Sep 2006 13:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-658</guid>
		<description>You missed Guardian :) My level 48 Guardian rarely has any problems with the solo arena, except if she has a run of bad luck.</description>
		<content:encoded><![CDATA[<p>You missed Guardian :) My level 48 Guardian rarely has any problems with the solo arena, except if she has a run of bad luck.</p>
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		<title>By: ricotta</title>
		<link>http://westkarana.com/index.php/2006/09/22/eq2-test-your-soloing-skills/comment-page-1/#comment-651</link>
		<dc:creator>ricotta</dc:creator>
		<pubDate>Sat, 23 Sep 2006 02:30:45 +0000</pubDate>
		<guid isPermaLink="false">http://westkarana.com/?p=298#comment-651</guid>
		<description>I find it slightly amusing that you placed the coercer after a paladin (since I play a coercer / warden / necro / templar / mainly into the 60+&#039;s and then uh prolly everything else after that LoL. 

I did splitpaw with the coercer, just to see what it was like. No mez&#039;ing required at all, and the illusionist &quot;pet&quot; is not really a pet. I mean, yes, it&#039;s an extra thing they can control, but it&#039;s more like a speed bump. My order?   Necromancer, Coercer, Warden, Templar.   Necro for obvious reasons, coercer becuase she has a whole lot of attacks that go off when the mob casts / attacks. For some huge dmg. It was easy to root / stun and then dps them down at range. Warden after that because the dps is lacking, even though the dmg shield was going off nicely and she was 55+ so had her dps doggies helping in the fight and her heal tree going off. Templar.. could not even beat the final mob. It was just that sad. She even has some pretty good gear. 

I&#039;d have put them in this order, but again, it&#039;s all opinion hehe.

Necromancer, Conjurer, Wizard, Warlock, Shadowknight, Coercer, Illusionist, Paladin, Monk, Bruiser, Assassin, Swashbuckler, Brigand, Ranger, Defiler, Warden, Fury, Mystic, Dirge, Troub, inquisitor, Templar

Mystics / Defilers get some *great* de-buffs and also get that little doggy who has some pretty nice aa&#039;s if you&#039;ve gotten any.. fury&#039;s get a lot of dps spells, wardens get the heals, etc etc. Again, just a matter of opinion. :)</description>
		<content:encoded><![CDATA[<p>I find it slightly amusing that you placed the coercer after a paladin (since I play a coercer / warden / necro / templar / mainly into the 60+&#8217;s and then uh prolly everything else after that LoL. </p>
<p>I did splitpaw with the coercer, just to see what it was like. No mez&#8217;ing required at all, and the illusionist &#8220;pet&#8221; is not really a pet. I mean, yes, it&#8217;s an extra thing they can control, but it&#8217;s more like a speed bump. My order?   Necromancer, Coercer, Warden, Templar.   Necro for obvious reasons, coercer becuase she has a whole lot of attacks that go off when the mob casts / attacks. For some huge dmg. It was easy to root / stun and then dps them down at range. Warden after that because the dps is lacking, even though the dmg shield was going off nicely and she was 55+ so had her dps doggies helping in the fight and her heal tree going off. Templar.. could not even beat the final mob. It was just that sad. She even has some pretty good gear. </p>
<p>I&#8217;d have put them in this order, but again, it&#8217;s all opinion hehe.</p>
<p>Necromancer, Conjurer, Wizard, Warlock, Shadowknight, Coercer, Illusionist, Paladin, Monk, Bruiser, Assassin, Swashbuckler, Brigand, Ranger, Defiler, Warden, Fury, Mystic, Dirge, Troub, inquisitor, Templar</p>
<p>Mystics / Defilers get some *great* de-buffs and also get that little doggy who has some pretty nice aa&#8217;s if you&#8217;ve gotten any.. fury&#8217;s get a lot of dps spells, wardens get the heals, etc etc. Again, just a matter of opinion. :)</p>
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